We are seeking a 3DS Max Modeller to support a critical stage of the environment production pipeline, delivering high-quality, large-scale urban environments for real-time 3D projects. This role focuses on building and refining Epic-quality city environmentsâfrom architectural structures and streetscapes to modular assets and infrastructureâensuring environments are visually cohesive, technically sound, and optimised for Unreal Engine workflows. This is not a generalist modelling role; it is a specialised urban environment position within a real-time production pipeline. You will be responsible for how urban environments are constructed and experienced: city layout, architectural accuracy, asset density, modular systems, scale, and performance. Your work forms the visual and technical foundation that lighting, camera, and sequencing teams build upon to deliver the final experience
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